Resources for In-game Pricing and Economy
Posted: Wed Feb 26, 2020 7:35 pm
While working on the online DCC campaign I'm running, which has become oddly focused on commerce and economics, I realized I needed some kind of reference on how much certain things should cost (a longship relative to a horse or a house, etc). I came across a few resources I thought I would share in case other judges and writers might find them useful.
First, I found the below, which is a fantastic resource:
http://medieval.ucdavis.edu/120D/Money.html
It's a list of relative prices of goods and services in various medieval years, from wine and livestock to fencing instructions and book rental, to travel, real estate and objects d'art, all drawn form primary sources. It really helped me determine how much I should be charging my players for things.
For added realism, I also used the inflation calculator from the UK's National Archives to convert these prices into modern money.
https://www.nationalarchives.gov.uk/currency-converter/
By comparisons between, say, the price of a cow in medieval England and the price of a cow in DCC, and doing conversions to modern currency, I was able to peg 1GP in my campaign at around $10 USD today. That gave me a standard to convert all the prices from the list in other eras.
First, I found the below, which is a fantastic resource:
http://medieval.ucdavis.edu/120D/Money.html
It's a list of relative prices of goods and services in various medieval years, from wine and livestock to fencing instructions and book rental, to travel, real estate and objects d'art, all drawn form primary sources. It really helped me determine how much I should be charging my players for things.
For added realism, I also used the inflation calculator from the UK's National Archives to convert these prices into modern money.
https://www.nationalarchives.gov.uk/currency-converter/
By comparisons between, say, the price of a cow in medieval England and the price of a cow in DCC, and doing conversions to modern currency, I was able to peg 1GP in my campaign at around $10 USD today. That gave me a standard to convert all the prices from the list in other eras.