Search found 141 matches

by Aplus
Tue May 22, 2012 1:15 pm
Forum: Characters
Topic: Max Hit Points
Replies: 36
Views: 98567

Re: Max Hit Points

Also, keep in mind that they get the extra 0-level d4 that they don't get in most other games...
by Aplus
Mon May 21, 2012 1:38 pm
Forum: DCC RPG General
Topic: DCC RPG- having problems getting it to work for me/us.
Replies: 63
Views: 92723

Re: DCC RPG- having problems getting it to work for me/us.

I'll try to limit this to my experience running the game. A lot of it has to do with pacing and keeping the action moving. Whether or not DCC is the right game is for each individual group to decide. 1. There are a TON of tables. Easy and fast access to these is extremely important in order to avoid...
by Aplus
Sat May 19, 2012 10:42 pm
Forum: DCC RPG General
Topic: Links to DCC RPG Resources, updated 6/21
Replies: 121
Views: 806445

Re: Links to DCC RPG Resources, updated 5/15

The cover is fantastic, and I'm really glad I was too lazy to make one, because I couldn't have made it that awesome.
by Aplus
Mon May 14, 2012 8:19 am
Forum: Characters
Topic: Max Hit Points
Replies: 36
Views: 98567

Re: Max Hit Points

I have them re-roll hitpoints every level. If they get higher, they go up. If they get lower, they stay the same. Same here. If for some reason they start at level 1 or above instead of level 0, then they can roll twice and take the better result. I like this method because it causes hp amounts to ...
by Aplus
Sat May 12, 2012 8:34 am
Forum: Characters
Topic: Races of Outland
Replies: 0
Views: 7235

Races of Outland

I've put together a document listing all the PC races in my home setting of Outland. It is written with LBB-only OD&D in mind, but would be very easy to use with DCC by doing the following: 1. Ignore any indication of race in Table 1-3: Occupation (e.g. "Elven Glassblower" becomes simp...
by Aplus
Thu May 10, 2012 9:18 pm
Forum: DCC RPG General
Topic: Links to DCC RPG Resources, updated 6/21
Replies: 121
Views: 806445

Re: Links to DCC RPG Resources, updated 9/7

FYI, the reference sheets are updated for the final game and are available here:

http://peoplethemwithmonsters.blogspot. ... urces.html
by Aplus
Thu May 10, 2012 2:59 pm
Forum: DCC RPG General
Topic: Stomp the typo / Errata & FAQ
Replies: 201
Views: 1126266

Re: Stomp the typo!

Crit Table G: Giants (page 389) under entry for 9:
must spend his next activation to stand
should be action
by Aplus
Thu May 10, 2012 11:44 am
Forum: DCC RPG General
Topic: The pre-order shipments have left the printer!
Replies: 310
Views: 1066013

Re: The pre-order shipments have left the printer!

Got mine yesterday. The pages are damn-near cardstock! My daughter was excited, too.

Image

DCC RPG (488 pages) vs. Pathfinder Core Rulebook (576 pages)

Image
by Aplus
Thu May 10, 2012 11:16 am
Forum: DCC RPG General
Topic: Stomp the typo / Errata & FAQ
Replies: 201
Views: 1126266

Re: Stomp the typo!

On page 90, the first result in the Trips and Throws table states: The warrior can knock an enemy off-balance. The enemy gets a Ref save against the warrior’s attack roll. Failure means the enemy is knocked prone and must spend its next attack action standing up. Remember that melee attacks against ...
by Aplus
Wed May 09, 2012 9:07 am
Forum: DCC RPG General
Topic: Stomp the typo / Errata & FAQ
Replies: 201
Views: 1126266

Re: Stomp the typo!

I'm not sure if this is a typo or not, but it sticks out. On page 71, Table 3-1: Weapons The garrote damage is listed as "1/3d4" I just wanted to verify that it is correct, since no other weapons do only 1 point of damage, so it looks suspect. Another one... I hope these aren't devolving i...
by Aplus
Tue May 08, 2012 9:51 pm
Forum: Characters
Topic: How about some alternate classes
Replies: 40
Views: 80032

Re: How about some alternate classes

To anyone looking to craft their own barbarian class, I highly recommend reading this post, as it is full of great ideas.

http://joeskythedungeonbrawler.wordpres ... barbarian/

(Possibly NSFW due to language)
by Aplus
Tue May 08, 2012 9:42 pm
Forum: DCC RPG General
Topic: Free RPG Day?
Replies: 15
Views: 17736

Re: Free RPG Day?

I ran Matt Finch's Pod-Caverns of the Sinister Shroom using DCC Beta last year, and we had a blast. I'll probably do it again this year. At this point I'm leaning towards The Ghost Tower of Inverness, but who knows where I'll end up. I have big time ADD with game stuff! (I like to run something othe...
by Aplus
Tue May 08, 2012 9:26 pm
Forum: DCC RPG General
Topic: What do you have in minds for your players?
Replies: 70
Views: 126673

Re: What do you have in minds for your players?

Lots of great ideas, and I'm a big Pirates of Dark Water fan as well. I have a stack of about 30 D&D/AD&D modules, which I will be selectively placing around my home world of Outland. Tegel Manor is definitely going in as well. Also, I think I linked this a long time ago, but here it is agai...
by Aplus
Tue May 08, 2012 9:26 pm
Forum: DCC RPG General
Topic: What do you have in minds for your players?
Replies: 70
Views: 126673

Re: What do you have in minds for your players?

Lots of great ideas, and I'm a big Pirates of Dark Water fan as well. I have a stack of about 30 D&D/AD&D modules, which I will be selectively placing around my home world of Outland. Tegel Manor is definitely going in as well. Also, I think I linked this a long time ago, but here it is agai...
by Aplus
Thu Apr 26, 2012 2:03 pm
Forum: Rules discussion
Topic: Firing into Melee
Replies: 28
Views: 93276

Re: Firing into Melee

I'm not familiar with the actual DCC rule for this, so I'm not going to say anything about good/bad/indifferent with regard to that rule. However, this is what I have been using for a long time, it works great, and it's dead simple: You may fire into melee. Sure, go ahead! If you hit, awesome, great...
by Aplus
Thu Apr 26, 2012 1:53 pm
Forum: Rules discussion
Topic: An Alternate Thief Skill System
Replies: 0
Views: 6582

An Alternate Thief Skill System

For those like me that prefer something other than the "difficulty class" (DC) type checks, I made this system, which should be very easy to bolt on to your thief class if you so desire. It feels very DCC-ish to me. In fact, I cooked it up after I spent some time reading the PDF, so Joe an...
by Aplus
Mon Mar 26, 2012 9:30 am
Forum: DCC RPG General
Topic: Updated forum structure
Replies: 18
Views: 22323

Re: Updated forum structure

Yeah, definitely a homebrew/workshop section for sharing house rules, hacks, and so forth.
by Aplus
Wed Mar 14, 2012 9:54 pm
Forum: Appendix N
Topic: Show off your Appendix N
Replies: 27
Views: 99157

Re: Show off your Appendix N

This will be a project in itself getting the books together, but I'll try!
by Aplus
Wed Mar 14, 2012 9:50 pm
Forum: DCC RPG General
Topic: Have you found it yet?
Replies: 68
Views: 114120

Re: Have you found it yet?

You have to play the game backwards.
by Aplus
Wed Mar 14, 2012 9:45 pm
Forum: Appendix N
Topic: Appendix N type movies.
Replies: 99
Views: 408931

Re: Appendix N type movies.

Fire and Ice (1983 iirc)
Black Death (recent, and very good)
Zardoz
Alien
Fear and Loathing in Las Vegas (not appendix N but a good representation on what a lot of my D&D games end up looking like)
by Aplus
Tue Feb 28, 2012 3:01 pm
Forum: DCC RPG General
Topic: DCC 66.5 Preorder
Replies: 10
Views: 13950

Re: DCC 66.5 Preorder

Since I want to get mine as early as possible, I'm ordering the limited edition one through my FLGS, and ordering the regular one direct through Goodman Games.

Madness!
by Aplus
Tue Feb 28, 2012 2:56 pm
Forum: DCC RPG General
Topic: History of the OSR
Replies: 10
Views: 12329

Re: History of the OSR

Also, on an unrelated note, is anyone else thinking The Outlands is a perfect place to throw a DCC campaign? Absolutely! And you can count on the fact that I will be sharing my notes for all the weird sci-fantasy stuff I plan to do with DCC. It fits very nicely with the type of game I've been fond ...
by Aplus
Wed Feb 08, 2012 3:28 pm
Forum: DCC RPG General
Topic: Level Limits
Replies: 32
Views: 34005

Re: Level Limits

Aluvial wrote:Earlier in this thread there was mentioned a fix to the cleric, or an update to the cleric from the beta. Where can I find that?

Thanks,

Aluvial
In the stickied "resources" thread:
http://www.goodman-games.com/forums/vie ... 91&start=0
by Aplus
Mon Feb 06, 2012 5:47 pm
Forum: DCC RPG General
Topic: A few questions
Replies: 84
Views: 111959

Re: A few questions

Why did they leave out the Ranger class? If you want a ranger, I wrote one up for a Pathfinder game that I converted to DCC a while back: DCC Ranger You could use it as-is, or as a starting point for designing your own. I have some other stuff I made for DCC on this page: DCC RPG Resources Hopefull...
by Aplus
Thu Feb 02, 2012 2:48 pm
Forum: DCC RPG General
Topic: A few questions
Replies: 84
Views: 111959

Re: A few questions

Are there plans for a free version of the rules? The two standards seem to be either a no-art PDF or an SRD site (like this one or this one)

Of course I plan to buy the books, but these types of resources are indispensable for getting new players into a new game.

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