Search found 30 matches
- Sun Jun 17, 2007 11:54 pm
- Forum: DragonMech
- Topic: Is Dragonmech dead?
- Replies: 7
- Views: 14049
- Sat Mar 18, 2006 12:14 am
- Forum: DragonMech
- Topic: New Mech Weapon
- Replies: 0
- Views: 10773
New Mech Weapon
So I'm writing things down for my upcoming campaign and part of it will involve orc raiders. The main theme of the orcs in this is that a particularly influential chieftain arises and, while not truly "unifying the clans," does rally a large number of tribes to his banner. Included among t...
- Wed Mar 15, 2006 12:23 am
- Forum: DragonMech
- Topic: chain tentacle
- Replies: 3
- Views: 9654
Keep in mind that a chain is, quite simply, a chain. It's only so big and only so strong. I can't remember specifically how much force is required to break something with DC 28, but I know that it would require an absolute minimum of 26 (+8 mod) strength to do and a strength of 46 (+18 mod) to do at...
- Tue Mar 07, 2006 12:35 am
- Forum: DragonMech
- Topic: House rules for the masses!
- Replies: 10
- Views: 22046
- Tue Mar 07, 2006 12:15 am
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 601628
The mechidextrous feat does not reduce the minimum crew requirement of a mech nor does one need to be a pilot to use it. It allows the any character who possesses it to operate two weapons at once. In order to do so, such a character would almost always have to be in the cockpit (or the bridge of a ...
- Mon Mar 06, 2006 2:38 am
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 601628
Something that just occured to me. A Talon mech is listed as having a 15'/15' space and a 15' reach, which seems on par for a colossal mech. But the picture shows that the body of it is quite long, sticking out noticiably forward of the legs and notably more so in the back. This body type makes sens...
- Sat Mar 04, 2006 3:35 pm
- Forum: DragonMech
- Topic: go to find my gold
- Replies: 0
- Views: 11414
- Sat Mar 04, 2006 3:25 am
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 601628
Re: Long answer
If you've got room for another player, I'm interested... *grin* Actually, I am looking for more players but, unfortunately, I doubt you're in the neighborhood :P I'd be remiss in my duties if I didn't point out that the answers to your questions can be found throughout the existing DragonMech books...
- Thu Mar 02, 2006 3:25 pm
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 601628
So I'm back to the drawing board with a new campaign concept (this time with a much better chance of it getting off the ground) and am looking for some advice to fill in some details. Large parts of this campaign focus around the crew of a modified Talon mech that makes long hauling trips from their...
- Sat Feb 25, 2006 8:05 pm
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 601628
That is a nice idea, but don't forget that these things are probably quite expensive, as well as being quite slow and extremely vulnerable. I don't have my book with me at the moment, but if I recall correctly a belligerent eagle would have a chance of bringing one down, let alone a lunar dragon, sk...
- Sun Jan 15, 2006 10:11 pm
- Forum: DragonMech
- Topic: Coglayer jargon
- Replies: 4
- Views: 12551
Whenever we finally get around to playing the DM campaign I have half written (I really need to finish that *writes note to self on back of hand*) I'll have to print out this list and give it to my friend who has already drawn up his character. A distractable and occasionally hyperactive gnome cogla...
- Sun Jan 15, 2006 9:41 pm
- Forum: DragonMech
- Topic: Why buy DragonMech!!!!!
- Replies: 4
- Views: 12760
- Wed Aug 24, 2005 9:29 pm
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 1: Destiny of Steam and Steel - Part I: Neddirpik
- Replies: 79
- Views: 180408
- Tue Aug 16, 2005 2:41 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 1: Destiny of Steam and Steel - Part I: Neddirpik
- Replies: 79
- Views: 180408
If there is any hint of magic remaining in time, Zulvar casts detect magic to examine it, dropping to a crouch in the corridor while doing so to concentrate without having to lean over due to the [presumably] low ceiling. Since doing so usually results in a spellcraft check, here's one: roll 18 + mo...
- Mon Aug 15, 2005 3:15 pm
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Player List and How to Post - Updated November 5th 2005
- Replies: 17
- Views: 45778
- Fri Aug 12, 2005 2:35 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: DSS Character: Zulvar Hedik
- Replies: 1
- Views: 15099
A general phisical description of my character: Zulfar Hedik is six feet and one inch tall and weighs 190 pounds. As such, he has a medium build but is generally unspectacular from a purely physical standpoint. His skin is a light tan and his dark brown hair is typically left loose and falls just sh...
- Thu Aug 11, 2005 12:03 am
- Forum: DragonMech
- Topic: Desinty of Steam and Steel - Looking for more players
- Replies: 9
- Views: 18470
The character description and stats for Zulvar Hedik, human sorceror, has been posted. I included a background description which I think defines the character fairly well and still leaves enough recdent history up to the DM (Charke) to determine how exactly he gets into the campaign. I'm open to dis...
- Wed Aug 10, 2005 11:55 pm
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: DSS Character: Zulvar Hedik
- Replies: 1
- Views: 15099
DSS Character: Zulvar Hedik
Zulvar Hedik Sorceror 5: CR 5; medium humanoid (human); HD 5d4 (15 HP); Init: +6 (+2 dex, +4 Improved Initiative); Speed 40 (30 base, +10 Boots of Striding and Springing); AC 13 (+2 dex, +1 ring of protection), flat footed 11, touch 13; BAB +2, mech atk +1, Grp +1; Atk light crossbow +4 (1d8, 19-20...
- Wed Aug 10, 2005 6:53 pm
- Forum: DragonMech
- Topic: Desinty of Steam and Steel - Looking for more players
- Replies: 9
- Views: 18470
I've got him drawn up, a human sorceror from a surface village within the Stenian Confederacy who's spells are chosen for the main purpose of supporting infantry aboard (and boarding) mechs. I imagine that few mech jockeys want to see a couple fighters on the ground accompanied by a sorceror that ca...
- Wed Aug 10, 2005 1:12 am
- Forum: DragonMech
- Topic: Desinty of Steam and Steel - Looking for more players
- Replies: 9
- Views: 18470
- Tue Aug 09, 2005 11:16 pm
- Forum: DragonMech
- Topic: Desinty of Steam and Steel - Looking for more players
- Replies: 9
- Views: 18470
- Mon Aug 08, 2005 10:13 pm
- Forum: DragonMech
- Topic: New monster and it's environment!
- Replies: 4
- Views: 11041
- Mon Aug 08, 2005 12:41 pm
- Forum: DragonMech
- Topic: New monster and it's environment!
- Replies: 4
- Views: 11041
- Sun Aug 07, 2005 8:11 pm
- Forum: DragonMech
- Topic: New monster and it's environment!
- Replies: 4
- Views: 11041
New monster and it's environment!
Now we all know that creative use of steam technology can produce devices and effects that are remarkably similar to many modern things, albeit often larger and not nearly as high tech. But that's what's cool about steampunk; after all, if we all wanted our characters to have cell phones and uzis we...
- Sat Aug 06, 2005 2:39 pm
- Forum: DragonMech
- Topic: Great In-Game Moments
- Replies: 5
- Views: 12547
Great In-Game Moments
When playing any RPG and having fun, people often have situations that become memorable. These moments might be funny, dramatic, or caused by a stroke of genious or a moment of stupidity, but they're the parts that you remember a long time later. Dragonmech is a setting that is quite capable of crea...