Search found 24 matches
- Fri Jun 26, 2009 12:17 pm
- Forum: DCC Modules - 3E
- Topic: DCC #28 on PDF?
- Replies: 6
- Views: 15479
Re: DCC #28 on PDF?
This news makes me very happy. I'm interested in running some conversions of DCCs with the new HackMaster, so I want to buy more of them
- Sat Aug 23, 2008 6:13 pm
- Forum: DCC Modules - 3E
- Topic: Buying the PDFs before they're gone
- Replies: 7
- Views: 15304
Re: Buying the PDFs before they're gone
I too liked the old-school look the 3.5 DDC's have, but I can certainly understand GG wanting to update it for 4E. I suspect the adventure content will still be just as cool.
- Sat Aug 23, 2008 3:54 pm
- Forum: DCC Modules - 3E
- Topic: Buying the PDFs before they're gone
- Replies: 7
- Views: 15304
Re: Buying the PDFs before they're gone
Yeah, if you go to http://www.drivethrurpg.com, it's very clear that it's only a matter of time before the 3.5 DCC's become unavailable in .pdf form, which makes me kinda sad. I think GG does great stuff and I'd like to be able to give them more of my money, but I don't intend to invest in 4E for th...
- Wed Aug 13, 2008 6:32 am
- Forum: DCC Modules - 3E
- Topic: Buying the PDFs before they're gone
- Replies: 7
- Views: 15304
Buying the PDFs before they're gone
Since it looks like the 3.5 and 1E .pdf versions of DCC's are going to be disappearing, I'm thinking about buying all of them at once (except for maybe the Known Realms, which I already own in .pdf). Is there an easier way making such a purchase without having to sift through Drivethrurpg and clicki...
- Sun Jun 15, 2008 11:33 am
- Forum: DCC Modules - 4E
- Topic: Aereth and 4E
- Replies: 155
- Views: 209621
Re: Aereth and 4E
My local game store isn't participating in the event either, so I certainly hope GG reconsiders its stance on releasing it as a pdf.
Or barring that, maybe some of it could see publication as part of some kind of future product?
Or barring that, maybe some of it could see publication as part of some kind of future product?
- Sun Feb 10, 2008 1:19 pm
- Forum: DCC Modules - Alternate Systems (1E, C&C, etc.)
- Topic: Anyone done/seen a C&C conversion of "Rat King?&quo
- Replies: 1
- Views: 18802
- Fri Feb 01, 2008 10:02 am
- Forum: Castle Whiterock
- Topic: [C&C] Castle Whiterock question
- Replies: 9
- Views: 19497
- Fri Feb 01, 2008 8:57 am
- Forum: Castle Whiterock
- Topic: [C&C] Castle Whiterock question
- Replies: 9
- Views: 19497
- Fri Feb 01, 2008 8:37 am
- Forum: Castle Whiterock
- Topic: [C&C] Castle Whiterock question
- Replies: 9
- Views: 19497
- Thu Jan 31, 2008 8:43 am
- Forum: Castle Whiterock
- Topic: [C&C] Castle Whiterock question
- Replies: 9
- Views: 19497
Yeah, I couldn't imagine doing a complete conversion before playing either =) Anyway, from poking around the forum a bit more, it sounds like I could always do something like occasionally run a different module as an interlude to give the party some additional exp, preparing them for Whiterock's dee...
- Wed Jan 30, 2008 11:57 am
- Forum: Castle Whiterock
- Topic: [C&C] Castle Whiterock question
- Replies: 9
- Views: 19497
[C&C] Castle Whiterock question
I'm thinking about picking up Castle Whiterock and running it with C&C. I've not run C&C before, but I know that the rate of character advancement is slower than in 3E. I'm sure there are people out there running Castle Whiterock...how does the difficulty of th dungeon scale up? Is there muc...
- Tue Mar 06, 2007 8:43 pm
- Forum: Goodman Games General
- Topic: The Mysterious Tower for C&C
- Replies: 5
- Views: 10551
- Tue Sep 12, 2006 8:00 pm
- Forum: DCC Modules - 3E
- Topic: This might be a dumb question...
- Replies: 8
- Views: 12266
- Tue Sep 12, 2006 6:37 pm
- Forum: DCC Modules - 3E
- Topic: This might be a dumb question...
- Replies: 8
- Views: 12266
- Tue Sep 12, 2006 10:08 am
- Forum: DCC Modules - 3E
- Topic: This might be a dumb question...
- Replies: 8
- Views: 12266
- Tue Sep 12, 2006 7:40 am
- Forum: DCC Modules - 3E
- Topic: This might be a dumb question...
- Replies: 8
- Views: 12266
This might be a dumb question...
...since they're called "Dungeon Crawl Classics" and all, but do any of them provide any wilderness or urban adventure?
- Fri Sep 08, 2006 3:48 pm
- Forum: DCC Modules - 3E
- Topic: DCC Known World 'Adventure Threads'
- Replies: 17
- Views: 23090
- Fri Sep 08, 2006 1:35 pm
- Forum: DCC Modules - 3E
- Topic: DCC Known World 'Adventure Threads'
- Replies: 17
- Views: 23090
That philosophy sounds pretty cool and very helpful to newcomers like myself, who really aren't familiar with DCC's and want to use them in conjunction with the Known World. And because it seems like the modules in each path and connected pretty loosely, I would guess that the DM gets some wiggle ro...
- Fri Sep 08, 2006 12:22 pm
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 749769
- Fri Sep 08, 2006 12:18 pm
- Forum: DCC Modules - 3E
- Topic: DCC Known World 'Adventure Threads'
- Replies: 17
- Views: 23090
- Mon Sep 04, 2006 10:01 am
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 749769
- Mon Sep 04, 2006 7:38 am
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 749769
Are you aware of the new board that started a couple of months ago? If not you can get to it by going to their website and selecting their forum button. As for the Known world, I haven't seen/heard a actual date yet. I'll check the website. I am. I'm assuming the new board was part of their recent ...
- Sun Sep 03, 2006 9:03 pm
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 749769
- Sun Sep 03, 2006 9:49 am
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 749769